Mystical Ninja Starring Goemon has one as the first boss encounter, a large robot head that breathed fire and could use lasers from its neck.The Ganbare Goemon series had a few in its 3D iterations:.And you walk all the way down here to kill the poor bastard. Hell Wyrm has the misfortune of living inside a massive room inside an underground dungeon filled with small hallways, meaning that he physically cannot leave the room. Playing this trope dead-straight, if you run around to the back of him, he can turn to face you faster than should be physically possible. Fafnir, Behemoth King, Hellwyrm) is in an arena barely bigger than him. Yiazmat is the biggest enemy in Final Fantasy XII, but unlike the other giant-wyrm bosses (ie.It's recommended to utilize the mechanic unique to this battle where the party can teleport around the magic circles surrounding Spectral Keeper, both to avoid its attacks as well as its Glyph Mine traps. The Spectral Keeper in Final Fantasy X, fought right after finishing the Zanarkand Cloister of Trials.Naturally, it's best to time it that the characters wait until Air Buster has its back turned on them to deal higher damage. The party surrounds it on two fronts (Cloud on one end, Barret and Tifa on the other) and Air Buster will swivel around to choose its target. Air Buster, the second major Boss in the original Final Fantasy VII.Doesn't help that they have many, many, stages. The second encounter of Zephyros from Evo Land is this.The great guardian in Eternal Darkness.Queen Slug-for-a-Butt from Earthworm Jim Jim rides a platform that rotates around her as he shoots at her.When it Turns Red, it uproots its Combat Tentacles which promptly burrow into the ground and start to chase you around the battlefield, hiding invincible underneath a Wormsign until they erupt from directly beneath you. ![]() When you hurt it, it starts doling out massively-damaging short-range attacks that make it a necessity for you to destroy its Combat Tentacles to stun it thing is, said Combat Tentacles aggressively bash you away when close and fire Eye Beams when far. When you begin fighting it, it's just sitting there doing nothing, with an occasional attack from its Combat Tentacles.
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